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Author Topic: kRO Update [Latest Update: 27 Mei 2009]  (Read 3815 times)
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HuaTuo
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« Reply #25 on: February 05, 2009, 11:59:02 PM »

kRO Update 4 Februari 2009

Main Servers

- Corrected a problem with the targeting of monster used spear stab.
- Corrected talkie box shown as having a max level of 5 in the new skill window.

Sakray R Renewal Test Server

- Episode 13.1/13.2 update content added.

- Ranger update added for testing.

The ranger skill "Warg Mastery" is not a usable skill.
An item "Wolf Flute" is required to activate the skill.
At this time in testing, once you are able to use the Warg,
talk to the Prontera job change NPC Haidi when you can use
the skill to obtain the flute.

* Warlock Skill Changes

- Some Warlock skill prerequisites have been adjusted.

* Recognized Spell
o Before: Release 2, Stasis 1, White Imprison 3
o After: Release 2, Stasis 1, White Imprison 1
* Hell Inferno
o Before: Crimson Rock 3
o After: Crimson Rock 2
* Jack Frost
o Before: Frost Misty 3
o After: Frost Misty 2
* Earth Strain
o Before: Sienna Execrate 3
o After: Sienna Execrate 2
* Tetra Vortex
o Before: Comet 5, Jack Frost 5, Chain Lightening 5, Earth Strain 5
o After: Hell Inferno 5, Jack Frost 5, Chain Lightening 5, Earth Strain 5

- Soul Expansion cast time decreased, damage increased.
- White Imprison SP consumption adjusted, skill re-use delay lowered. Skill durration on players changed from 1/2 to -20%.

- Jack Frost SP consumption adjusted, damage increased.
- Frost Misty changed from ground targeted to around self, and damage increased.

- Marsh of Abyss SP consumption adjusted.
- Recognized Spell re-use delay decreased.
- Sienna Exerate SP consumption adjusted.
- Stasis SP consumption adjusted.
- Drain life SP consumption adjusted, damage increased, and success rate increased.

- Crimson Rock SP consumption adjusted, damage increased, and stun chance slightly increased.
- Hell Inferno SP consumption adjusted, and duration of 'Burning' status slightly increased.

- Comet SP consumption adjusted, castime time adjusted. Skill re-use delay decreased, damage increased.

- Chain Lightening SP consumption adjusted, chaining area of effect slightly increased.
- Earth Strain cast time changed, skill re-use delay decreased. Strip Weapon/Helm probability increased.

- Tetra Vortex SP consumption adjusted, castime time changed. Damage increased.
- Summon type skills Fire Ball/Ball Lightening/Water Ball/Stone casting time decreased.
- Corrected the skill name [Summon Ball Lightening] showing up as [Summon Lightening].

- Corrected mystical amplification not applying correctly on multi-hit skills.

* Rune Knight Skill Changes

- Enchant Blade casting time decreased, duration increased.
- Sonic Wave damage increased.
- Death Bound damage amplification increased.
- Hundred Spear's chance to cast Spear Boomerang increased.
- Wind Cutter casting time decreased, now damage is applied as wind element.
- Ignition break's damage element now takes the element of your weapon. However, the damage is increased if your weapon is fire element.

- Raido Rune skill [Crush Strike] has its damage increased.
- Nauthiz Rune skill [Refresh] has its casting time decreased.
- Thurisaz Rune skill [Giant Growth] has its durration increased.
- Hagalaz Rune skill [Stonehard Skin] has its durration increased.
- Isa Rune skill [Vitality Activation] has its durration increased.
- Wyrd Rune skill [Storm Blast] has its damage increased, and extended knockback radius.
- Othila Rune skill [Fighting Spirit] has its durration increased.
- Uruz Rune skill [Abundance] has its durration increased.

- Dragon Training skill adjusted as follows:

* When learning Dragon Training, your attack speed increases slightly.
* Damage slightly increases when using Dragon Breath.
* Currently you gain weight +1500 for having Dragon Training, but it is changed to +700 weight with level 1 and increased by 200 for each additional skill level (for +1500 at level 5).

- Dragon Training increases final damage of Dragon Breath.
- Dragon Breath cannot have its cast time interupted.
- Dragon Howling skill re-use delay decreased.

Add on:
Ranger Skill Info
(not part of the official patch notes)

Arrow Storm
Max Lv : 10
Prereq: Aimed Bolt 5
Type: Active / Damage
Desc: Fires a storm of arrows on a designated target and a 5x5 area around them. Consumes 10 arrows.
[Level 1] : Attack Power 250%
[Level 2] : Attack Power 300%
[Level 3] : Attack Power 350%
[Level 4] : Attack Power 400%
[Level 5] : Attack Power 450%
[Level 6] : Attack Power 500%
[Level 7] : Attack Power 550%
[Level 8] : Attack Power 600%
[Level 9] : Attack Power 650%
[Level 10] : Attack Power 700%

Fear Breeze
Max Lv : 5
Prereq : Arrow Storm 5
Type : Active Toggle / Buff (Self)
Desc : Durring the durration has a chance of increasing the number of attacks. When you deal additional hits, it consumes additional arrows.
[Level 1] : Number of Attacks +1 / Probability 4% / Durration 60s
[Level 2] : Number of Attacks +1 / Probability 4% / Durration 90s
[Level 3] : Number of Attacks +1 ~ +2 / Probability 7% / Durration 120s
[Level 4] : Number of Attacks +1 ~ +3 / Probability 9% / Durration 150s
[Level 5] : Number of Attacks +1 ~ +4 / Probability 10% / Durration 180s

Ranger Main (Ranger Knowledge)
Max Lv : 10
Prereq : Basic Ranger Skill
Type : Passive
Desc : When fighting Brute, Plant, and Fish type monsters, increases your attack power and decreases received damage.
[Level 1] : Attack Power / Resistance + 5
[Level 2] : Attack Power / Resistance + 10
[Level 3] : Attack Power / Resistance + 15
[Level 4] : Attack Power / Resistance + 20
[Level 5] : Attack Power / Resistance + 25
[Level 6] : Attack Power / Resistance + 30
[Level 7] : Attack Power / Resistance + 35
[Level 8] : Attack Power / Resistance + 40
[Level 9] : Attack Power / Resistance + 45
[Level 10] : Attack Power / Resistance + 50

Aimed Bolt
Max Lv : 10
Prereq : Ankle Snare 5
Type : Active / Damage
Desc : When used against an immobile status target (Ankle Snare, Electric Shocker, Warg Bite effect), deals a huge amount of damage. Deals additional damage based on the size of the target. The skill will fail if you do not have enough arrows. Using this skill cancels the immobile status.
[Level 1] : Attack Power 220% x ?? hits
[Level 2] : Attack Power 240% x ?? hits
[Level 3] : Attack Power 260% x ?? hits
[Level 4] : Attack Power 280% x ?? hits
[Level 5] : Attack Power 300% x ?? hits
[Level 6] : Attack Power 320% x ?? hits
[Level 7] : Attack Power 340% x ?? hits
[Level 8] : Attack Power 360% x ?? hits
[Level 9] : Attack Power 380% x ?? hits
[Level 10] : Attack Power 400% x ?? hits

Detonator
Max Lv : 1
Prereq : Cluster Bomb 3
Type : Active / SPecial
Desc : Immediately activates a trap on the ground. The trap has an area of effect of 7 x 7 cells around the trap. It can be used with both Hunter and Ranger traps. However, you cannot detonate traps of another player.

Electric Shocker
Max Lv : 5
Prereq : Shockwave Trap 5
Type : Active / Trap
Desc : Like Ankle Snare causes immobile status while at the same time draining the targets SP. Electric Shocker cannot be removed with the hunter skill remove trap. To place you need one Special Alloy Trap.
[Level 1] : 1% SP Drain per Second / 20s Durration
[Level 2] : 2% SP Drain per Second / 20s Durration
[Level 3] : 3% SP Drain per Second / 20s Durration
[Level 4] : 4% SP Drain per Second / 20s Durration
[Level 5] : 5% SP Drain per Second / 20s Durration

Cluster Bomb
Max Lv : 5
Prereq : Trap Research 3
Type : Active / Trap
Desc : A maximum of 3 traps can be placed at once. The trap detonates in an area 3 cells in front (away from the trap layer) and a width of 5 cells. The trap can be detonated via Detonator. Cluster Bomb cannot be removed by the hunter skill [Remove Trap]. Placing a cluster bomb consumes 1 special alloy trap.
[Level 1] : Damage 100% + Bonus Trap Damage / Durration 15s
[Level 2] : Damage 200% + Bonus Trap Damage / Durration 15s
[Level 3] : Damage 300% + Bonus Trap Damage / Durration 15s
[Level 4] : Damage 400% + Bonus Trap Damage / Durration 15s
[Level 5] : Damage 500% + Bonus Trap Damage / Durration 15s

Warg Mastery
Max Lv : 1
Prereq : Ranger Basic Skill
Type : Active / Special
Desc : Allows you to summon a loyal 'Warg' wolf using a special wolf flute. In order to summon a warg you need to have the item [Wolf Flute]. Re-using the skill returns the Warg to the wild.

Warg Rider
Max Lv : 3
Prereq : Warg Mastery 1
Type : Active / Special
Desc : Allows a ranger to mount their summoned Warg. Skill level increases your movement speed. While mounted a warg, you can't use any bow attacks or skills that are not Warg exclusive.

Warg Dash
Max Lv : 1
Prereq : Warg Rider
Type : Active / Special
Desc : Usable only when mounted on your Warg. Your warg runs in a straight line, and re-using the skill stops. You will automatically stop when hitting a wall or enemy. If you know Warg Strike, you'll deal damage when running into the enemy.

Warg Strike
Max Lv : 5
Prereq : Tooth of Warg 1
Type : Active / Damage
Desc : Can't be used while mounted on the Warg. The warg deals damage to a single target. Skill level increases the damage.
[Level 1] : Damage 120%
[Level 2] : Damage 240%
[Level 3] : Damage 360%
[Level 4] : Damage 480%
[Level 5] : Damage 600%

Warg Bite
Max Lv : 5
Prereq : Warg Mastery 1
Type : Active / Damage
Desc : Can't be used while mounted on the Warg. The warg leaps at a target, dealing damage and temporarially causing immibile status.
[Level 1] : Damage 150% / Durration 10s + Tooth of Warg Bonus
[Level 2] : Damage 200% / Durration 10s + Tooth of Warg Bonus
[Level 3] : Damage 250% / Durration 10s + Tooth of Warg Bonus
[Level 4] : Damage 300% / Durration 10s + Tooth of Warg Bonus
[Level 5] : Damage 350% / Durration 10s + Tooth of Warg Bonus

Tooth of Warg
Max Lv : 10
Prereq : Warg Mastery 1
Type : Passive
Desc : Increases wolf damage and effect of wolf skills. Increased skill level increases damage.
[Level 1] : Attack Power +6
[Level 2] : Attack Power +12
[Level 3] : Attack Power +18
[Level 4] : Attack Power +24
[Level 5] : Attack Power +30
[Level 6] : Attack Power +36
[Level 7] : Attack Power +42
[Level 8] : Attack Power +48
[Level 9] : Attack Power +54
[Level 10] : Attack Power +60

Sensitive Keen
Max Lv : 5
Prereq : Tooth of Warg 3
Type : Active / Detecting
Desc : The wolf uses his sense of danger to reveal hidden traps and players in a 7 x 7 area around the caster and deals damage. There's a chance to cast Warg Bite on targets in range.
[Level 1] : Damage 150% / Warg Bite Probability 8%
[Level 2] : Damage 200% / Warg Bite Probability 16%
[Level 3] : Damage 250% / Warg Bite Probability 24%
[Level 4] : Damage 300% / Warg Bite Probability 32%
[Level 5] : Damage 350% / Warg Bite Probability 40%

Camouflage
Max Lv : 5
Prereq : Ranger Main 1
Type : Active / Buff (Self)
Desc : Hide yourself from view of monsters while standing near walls and obstacles. Your character will appear transparant. While in camouflage status your critical chance and attack power is increased, but decreases your defense. When camouflage status ends your attack power, critical, and defense returns to normal. Until you re-use the skill to cancel its effect, it will continaully drain SP. With high enough level you can use the skill without being near an obstacle.
[Level 1] : 6 SP per second / Can't Move
[Level 2] : 5 SP per second / Can't Move
[Level 3] : 4 SP per second / Can Move Slowly
[Level 4] : 3 SP per second / Can Move Slowly
[Level 5] : 2 SP per second / Can Move Slowly

Research Trap
Max Lv : 5
Prereq : Claymore Trap, Remove Trap 1
Type : Passive
Desc : Increases damage with Hunter and Ranger trap damage, and increases INT and MaxSP.
[Level 1] : Additional Damage + 40 / INT +1 / MaxSP +10
[Level 2] : Additional Damage + 80 / INT +2 / MaxSP +20
[Level 3] : Additional Damage + 120 / INT +3 / MaxSP +30
[Level 4] : Additional Damage + 160 / INT +4 / MaxSP +40
[Level 5] : Additional Damage + 200 / INT +5 / MaxSP +50

Magenta Trap
Max Lv : 1
Prereq : Research Trap 1
Type : Active / Trap
Desc : A monster that steps on this trap has its attribute changed to fire property. Does not affect boss type monsters or players, and consumes one Red Blood and a Special Alloy Trap.

Cobalt Trap
Max Lv : 1
Prereq : Research Trap 1
Type : Active / Trap
Desc : A monster that steps on this trap has its attribute changed to water property. Does not affect boss type monsters or players, and consumes one Crystal Blue and a Special Alloy Trap.

Maize Trap
Max Lv : 1
Prereq : Research Trap 1
Type : Active / Trap
Desc : A monster that steps on this trap has its attribute changed to earth property. Does not affect boss type monsters or players, and consumes one Green Live and a Special Alloy Trap.

Verdure Trap
Max Lv : 1
Prereq : Research Trap 1
Type : Active / Trap
Desc : A monster that steps on this trap has its attribute changed to wind property. Does not affect boss type monsters or players, and consumes one Wind of Vedure and a Special Alloy Trap.

Firing Trap
Max Lv : 5
Prereq : Detonator 1
Type : Active / Trap
Desc : When the trap activates it deals damage in a 3x3 area and causes [Burning] status. Increased skill level increases the chance to status. To use the skill you need one Special Alloy Trap.
[Level 1] : Success Rate 50%
[Level 2] : Success Rate 60%
[Level 3] : Success Rate 70%
[Level 4] : Success Rate 80%
[Level 5] : Success Rate 90%

Ice Bound Trap
Max Lv : 5
Prereq : Detonator 1
Type : Active / Trap
Desc : When the trap activates it deals damage in a 3x3 area and causes [Freezing] status. Increased skill level increases the chance to status. To use the skill you need one Special Alloy Trap.
[Level 1] : Success Rate 50%
[Level 2] : Success Rate 60%
[Level 3] : Success Rate 70%
[Level 4] : Success Rate 80%
[Level 5] : Success Rate 90%
« Last Edit: February 06, 2009, 07:25:12 AM by HuaTuo » Logged

HuaTuo
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« Reply #26 on: February 11, 2009, 11:55:37 PM »

kRO Update 11 Februari 2009

Common Patch

- Valentines Day event has started (All servers except Sakray R). Check out the pub at 5 o clock in prontera and visit "Marshmallow Yohansen" to get started.

- Corrected a gramatical issue with the Taekwon job change NPC.
- Updated the effects of the Lava Golem card to include Bradium Golem.

- Fixed the Diabolus Ring option where it was not giving bonus damage against Satan Morroc. Additionally, the ring now gives additional damage against Wounded Morroc.

- Corrected a bug with Orc Lord Card / High Orc Card / Sheep Hat / Valkyrian Manteau / Thorny Buckler + Bison Horn Set / Shelter of Resistance / Naga Scale Shield option [Reflects physical damage] also reflecting magic damage of monsters at short range.
(Shelter of Resistance: Korean Rental Item)

- Some cells were corrected on the following maps.
(odin_tem03/pvp_y_1-5 ~ 8-5)

Main Servers

- Three quest headgears from Sakray server were added (Cat Tread Hairpin / Dyed Ribbon Hairband / Bride Weath). The NPCs can be found in Geffen field 'Gypsy Village', Morroc, and Inside Orc Village.

Sakray Renewal Test Server

- Job Exp required for 3rd class is increased.
- Guild castle treasures now drop normal items.

- Some magician/wizard skills have had their cast time decreased:

> Magician: Thunder Storm
> Wizard: Earth Spike, Fire Pillar, Frost Nova, Heaven's Drive, Jupitel Thunder, Meteor Storm, Sight Blaster, Sightrasher, Storm Gust, Lord of Vermillion, Waterball.

- Bonus/Penalty from attribute types has been changed.
- When a Warlock uses 'White Imprison' on themselves, they are now unable to cast skills.

- Ranger Warg update added.
- The Warg Mastery skill requires the item 'Wolf Flute' to summon the warg. Talk to the job change NPC Haidi to get the item.
- With the Warg implemented, all Warg skills are now usable.

- Aimed Bolt now correctly cancels immobile status.
- Corrected an issue where Rangers could not remove their falcon.
- Increased the cost of the ranger item 'Alloy Trap Box' to 20000z.
- Updated the description of Fear Breeze to correctly list 'Camoflauge 1' as a prerequisite.

- Corrected the durration of the Aisha (?) Rune Stone.
- Players that have changed to Rune Knight while on a Pecopeco who still have the pecopeco riding status are unable to redistribute skills and status points. For this reason, an NPC placed north of the prontera tool dealer will remove the pecopeco status.
« Last Edit: February 23, 2009, 02:13:51 PM by HuaTuo » Logged

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« Reply #27 on: February 23, 2009, 02:11:43 PM »

kRO Update 18 Februari 2009

Common Patch

- Corrected an issue with creating the various types of colored ribbons.
- Fixed a problem where the quest 'Continuing Research' could not be repeated.

- Corrected some of the drops with Nidhogg.
- Fixed a problem with the display of the time until you can re-enter the Nidhogg Dungeon instance after clearing it.

- Corrected an issue with the valentines day event where there was only a low chance to get a box of chocolate with your name on it.

Main Servers

- The sale of the two permenant headgears has ended. (Darkness Helm / Purple Cowboy Hat).

Sakray R Renewal Test Server

- Added a buff icon for the Ranger skill "Fear Breeze".
- Fixed the skill icon for the Ranger skill "Electric Shocker".
- Corrected problems with the Ranger's Warg sprite.
- 3rd job weight capacity has been increased in accordance to their previous job.
« Last Edit: February 26, 2009, 12:19:37 PM by HuaTuo » Logged

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« Reply #28 on: February 26, 2009, 12:09:06 PM »

kRO Update 25 Februari 2009

Common Patch

- The Defolty and Telling server have been merged to create 'Thanatos'.

- Green Maiden, Imp, and Succubus taming items are added.

> Green Maiden - Tantanmen (a kind of noodle dish)
> Succubus - Boy's Pure Heart
> Imp - Ice Fireworks

- The taming items for those monsters were added to their drops (for Green Maiden her taming item is dropped by White Lady).

- Special net cafe bonus for the server integration process has begun.
- For those with Gold class membership for the netcafe service, a new npc will distribute special items.

- Added the 'Hidden' slot enchant NPC.

The Hidden Slot Enchant NPC can add special properties to 57 different types of armors.
Unlike the regular slot enchant NPC, the Hidden enchant unlocks special properties in the armor.
The gear is randomly given randomly +1 ~ +3 of one of the 6 stats.
The NPC is located near the south gate of prontera.
(When enchanting an armor, all previous enchantments, upgrades, and cards are lost. There is a chance of failure, in which the item is destroyed.)

* Non Slotted Armor

- Mantle
- Long Coat
- Chain Mail
- Full Plate
- Silk Robe
- Saint Robe
- Holy Robe
- Tights
- Silver Robe
- Magic Coat
- Thief Clothes
- Legion Full Plate
- Lucius's Fierce Armor of Volcano
- Saphien's Armor of Ocean
- Aebeecee's Raging Typhoon Armor
- Claytos Cracking Earth Armor
- Glorious Suit (all 3 types)
- Ninja Suit
- Chameleon Armor

* Slotted Armor

- Mink Coat [1]
- Lord Clothes [1]
- Glittering Jacket [1]
- Formal Suit [1]
- Mantle [1]
- Long Coat [1]
- Chain Mail [1]
- Full Plate [1]
- Silk Robe [1]
- Scapulare [1]
- Saint Robe [1]
- Tights [1]
- Silver Robe [1]
- Thief Clothes [1]
- Legion Full Plate [1]
- Lucious's Fierce Armor of Volcano [1]
- Saphien's Armor of Ocean [1]
- Aebeecee's Raging Typhoon Armor [1]
- Claytos Cracking Earth Armor [1]

* High Class Armor

- Meteo Plate [1]
- Orlean's Uniform [1]
- Diabolus Robe [1]
- Diabolus Armor [1]
- Sprint Mail [1]
- Kandra [1]
- Naga Scale Armor [1]
- Life Link [1]
- Refined Tights [1]
- Assaulter Plate [1]
- Elite Engineer Armor [1]
- Assassin Robe [1]
- Warlock Battle Robe [1]
- Robe of Order [1]
- Elite Archer Suit [1]
- Eiite Shooter Suit [1]

Main Servers

- Added 15 new rental items (14 weapons, 1 lower headgear).
- The rental item 'Angry Snarl' will for two weeks allow players to obtain "Fortune Egg".
> The Fortune Egg gives a random old card album/potion/pet coupon/equipment item.

Sakray R Test Server

- Server stabalization.
- Notice of the patch contents for Sakray R is deferred until Feb 26th.

Extra Information

The Hidden Slot Enchant NPC can add special properties to 57 different types of armors.
Unlike the regular slot enchant NPC, the Hidden enchant unlocks special properties in the armor.
The gear is randomly given randomly +1 ~ +3 of one of the 6 stats.

// -------- 2009-02-20 ----------
4700#STR+1#
4701#STR+2#
4702#STR+3#
4703#STR+4#
4704#STR+5#
4705#STR+6#
4706#STR+7#
4707#STR+8#
4708#STR+9#
4709#STR+10#
4710#INT+1#
4711#INT+2#
4712#INT+3#
4713#INT+4#
4714#INT+5#
4715#INT+6#
4716#INT+7#
4717#INT+8#
4718#INT+9#
4719#INT+10#
4720#DEX+1#
4721#DEX+2#
4722#DEX+3#
4723#DEX+4#
4724#DEX+5#
4725#DEX+6#
4726#DEX+7#
4727#DEX+8#
4728#DEX+9#
4729#DEX+10#
4730#AGI+1#
4731#AGI+2#
4732#AGI+3#
4733#AGI+4#
4734#AGI+5#
4735#AGI+6#
4736#AGI+7#
4737#AGI+8#
4738#AGI+9#
4739#AGI+10#
4740#VIT+1#
4741#VIT+2#
4742#VIT+3#
4743#VIT+4#
4744#VIT+5#
4745#VIT+6#
4746#VIT+7#
4747#VIT+8#
4748#VIT+9#
4749#VIT+10#
4750#LUK+1#
4751#LUK+2#
4752#LUK+3#
4753#LUK+4#
4754#LUK+5#
4755#LUK+6#
4756#LUK+7#
4757#LUK+8#
4758#LUK+9#
4759#LUK+10#

Guillotine Cross Skills

Venom Impress
Prereq: Enchant Poison 3
Type: Active / Debuff
Desc: Weakens a targets resistance to poison element attacks.
[Level 1] : Poison Resistance - 10%
[Level 2] : Poison Resistance - 20%
[Level 3] : Poison Resistance - 30%
[Level 4] : Poison Resistance - 40%
[Level 5] : Poison Resistance - 50%

Cross Impact
Prereq: Sonic Blow 10
Type: Active / Damage
Desc: Strikes a single target rapidly for 7 hits. Range 3 cells.
[Level 1] : Damage 1200%
[Level 2] : Damage 1250%
[Level 3] : Damage 1300%
[Level 4] : Damage 1250%
[Level 5] : Damage 1400%

Dark Illusion
Prereq: Cross Impact 3
Type: Active / Damage - Special
Desc: Rapidly closes the distance to a target and deals damage. Has a low chance to trigger Cross Impact.
[Level 1] : Damage 100% / Max Range 3 Cells
[Level 2] : Damage 100% / Max Range 4 Cells
[Level 3] : Damage 100% / Max Range 5 Cells
[Level 4] : Damage 100% / Max Range 6 Cells
[Level 5] : Damage 100% / Max Range 7 Cells

Research Poison
Prereq: None (Basic Guillotine Cross Skill)
Type: Passive
Desc: Allows creation of new poisons. Higher levels of the skills unlocks new types of poisons and increases the probability of success. It is necessary to have medicine bottle and a poison creation kit.
[Level 1] : Success Rate 35% / Paralize - Ingredients: 20 Poison Toad Skin, 1 Amoena
[Level 2] : Success Rate 40% / Pyrexia - Ingredients: 20 Anolian Skin, 1 Lantana
[Level 3] : Success Rate 45% / Disheart - Ingredients: 10 Decayed Nail, 1 Celatom
[Level 4] : Success Rate 50% / Leechend - Ingredients: 1 Scoforia, 1 Nerium
[Level 5] : Success Rate 55% / Antidote - Ingredients: 2 Green Herbs, 1 Blue Herb, 1 White Herb
[Level 6] : Success Rate 60% / Venombleed - Ingredients: 10 Sticky Poison, 1 Isildor
[Level 7] : Success Rate 65% / Magic Mushroom - Ingredients: 10 Poison Spore, 1 Makulrata
[Level 8] : Success Rate 70% / Toxin - Ingredients: 10 Sticky Poison, 1 Nerium
[Level 9] : Success Rate 75% / Oblivioncurse - Ingredients: 10 Mermaid Heart, 1 Isildor
[Level 10] : Success Rate 80% / -

Create Poison
Prereq: Research New Poison 1
Type: Active
Desc: Creates a new poison. Presents a list of poisons you can make with your current items.

Antidote
Prereq: Research New Poison 5
Type: Active / Detox
Desc: Using one Antidote, cancels out the effects of a Guillotine Cross Poison on a single target.

Poisoning Weapon
Prereq: Create New Poison 1
Type: Active / Buff
Desc: Coats your weapon with one of the guillotine cross poisons. While attacking there is a chance to poison the target with the selected poison.
[Level 1] : Poisoning Chance 4% / 60s Durration
[Level 2] : Poisoning Chance 6% / 120s Durration
[Level 3] : Poisoning Chance 8% / 180s Durration
[Level 4] : Poisoning Chance 10% / 240s Durration
[Level 5] : Poisoning Chance 12% / 300s Durration

Weapon Blocking
Prereq: Left Hand Mastery 5
Type: Active Buff
Desc: Has a chance to completely block a short range physical attack. When an attack is blocked you have a chance to use counter slash or weapon crush. While its active it continually drains SP. Reusing the skill cancels teh effect.
[Level 1] : Block Chance 12% / 180s Duration
[Level 2] : Block Chance 14% / 180s Duration
[Level 3] : Block Chance 16% / 180s Duration
[Level 4] : Block Chance 18% / 180s Duration
[Level 5] : Block Chance 20% / 180s Duration

Counter Slash
Prereq: Weapon Blocking 1
Type: Active / Buff
Desc: When successfully blocking an attack with Weapon Blocking, you can counter using Counter Slash. Damages all targets in a 3x3 radius around the user. The damage is increased by the users AGI.
[Level 1] : 400% Attack Power
[Level 2] : 500% Attack Power
[Level 3] : 600% Attack Power
[Level 4] : 700% Attack Power
[Level 5] : 800% Attack Power

Weapon Crush
Prereq: Weapon Blocking 1
Type: Active / Debuff
Desc: When successfully blocking an attack with Weapon Blocking, you can counter using Weapon Crush. When used it divests the attackers weapon. Increased skill level increases the success rate and durration.

Venom Pressure
Prereq: Weapon Blocking 1, Poisoning Weapon 3
Type: Active / Buff
Desc: While your weapon is enchanted with Poisoning Weapon there's a very high chance to inflict the endowed poison on the target. When used, you lose the poisoning weapon status.
[Level 1] : Poisoning Chance 75% / Hit Rate +14
[Level 2] : Poisoning Chance 80% / Hit Rate +18
[Level 3] : Poisoning Chance 85% / Hit Rate +22
[Level 4] : Poisoning Chance 90% / Hit Rate +26
[Level 5] : Poisoning Chance 95% / Hit Rate +30

Poison Smoke
Prereq: Venom Splasher 5, Poisoning Weapon 5
Type: Active / Buff
Desc: While your weapon is enchanted with Poisoning Weapon, you create a poisoning cloud in a 5x5 area. Every second there's a 20% chance to inflict that poison on the target. When used, you lose the poisoning weapon status. Range 5 cells.
[Level 1] : Durration 6s
[Level 2] : Durration 8s
[Level 3] : Durration 10s
[Level 4] : Durration 12s
[Level 5] : Durration 14s

Cloaking Exceed
Prereq: Cloaking 3
Type: Active / Special
Desc: Unlike regular cloaking it allows hiding from Insect and Demon. When active it allows you to receive 3 hits without being unhidden. Skill Level increases the number of hit and movement speed.
[Level 1] : 9 SP per second / Movement Speed 100% / Allows 1 hit
[Level 2] : 8 SP per second / Movement Speed 110% / Allows 1 hit
[Level 3] : 7 SP per second / Movement Speed 120% / Allows 2 hit
[Level 4] : 6 SP per second / Movement Speed 130% / Allows 2 hit
[Level 5] : 5 SP per second / Movement Speed 140% / Allows 3 hit

Phantom Menace
Prereq: Dark Illusion 5, Cloaking Exceed 5
Type: Active / Detecting
Desc: The Guillotine Cross strikes from the shadows to hit all targets in a 7 x 7 area for 300% damage. Cancels hidden status on all targets that are hit.

Hallucination Walk
Prereq: Phantom Menace
Type: Active / Buff
Desc: Momentarily increases the users speed to the limit, granting high evasion rate of physical and magical attacks. Using the skill consumes HP, and when the skill ends for 25 seconds you receive half movement speed and half attack speed.
[Level 1] : Evasion Rate + 50 / Magic Damage Evasion 10%
[Level 2] : Evasion Rate + 100 / Magic Damage Evasion 20%
[Level 3] : Evasion Rate + 150 / Magic Damage Evasion 30%
[Level 4] : Evasion Rate + 200 / Magic Damage Evasion 40%
[Level 5] : Evasion Rate + 250 / Magic Damage Evasion 50%

Rolling Cutter
Prereq: Sonic Blow 10
Type: Active / Damage
Desc: Katar Exclusive Skill. Using the katar strikes in a rotation in a 3x3 area around the player striking all enemies in range. Each rotation increases your rotation counter, which increases the damage of Cross Ripper Slasher. You can't have more than 10 rotation counters.
[Level 1] : 120% Attack Power
[Level 2] : 140% Attack Power
[Level 3] : 160% Attack Power
[Level 4] : 180% Attack Power
[Level 5] : 200% Attack Power

Cross Ripper Slasher
Prereq: Rolling Cutter 1
Type: Active / Damage
Desc: Consumes the rotation counters accumulated from Rolling Cutter. The spinning blade is shot out dealing strong damage to a target. The damage is increased by the number of counters. After using Cross Ripper Slasher your counters are reset to 0. Range 7 cells.
[Level 1] : Attack Power 200%
[Level 2] : Attack Power 240%
[Level 3] : Attack Power 280%
[Level 4] : Attack Power 320%
[Level 5] : Attack Power 260%

Poison Item

Paralyze
A paralyzing poison.
For 300 seconds, decreases attack speed by -10%, evasion -10%, and movement speed by 1/2.
Weight: 2

Pyrexia
A poison that causes a high fever.
For 300 seconds, causes incurable blindness and causes the player to see illusions. Sometimes causes 100 damage which can interupt casting of skills.
Weight: 2

Disheart
A poison that slows healing.
For 300 seconds, drops the effectiveness of recovery on the target by 20%.
This effect stacks with critical wounds.
Weight: 2

Leech End
A poison created with leeches.
For 300 seconds, drains HP every second.
Weight: 2

Venom Bleed
A poison that lowers the strength of a person.
For 15 seconds, reduces MaxHP by 15%.
Weight: 2

Magic Mushroom
A poison made with the dillusional effects of magic mushrooms.
For 300 seconds, every 4 seconds you lose 3% of your HP and involuntarially cast a random skill.
Weight: 2

Toxin
A nerve paralyzing poison.
For 300 seconds, every 3 seconds it causes the damage motion on your character, interrupting any skills. Skills not interrupted do not receive the effects of your weapon or cards.
Weight: 2

Oblivion Curse
A poison that causes loss of memory.
For 300 seconds causes the target to suffer from amnesia. While in amnesia it blocks natural SP recovery, and cannot be canceled via lex divinia or green potion. While in this status you cannot use any skills.
Weight: 2
« Last Edit: February 26, 2009, 12:23:47 PM by HuaTuo » Logged

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« Reply #29 on: March 06, 2009, 08:10:37 PM »

kRO Update 4 Maret 2009

Common Patch

- The Glaris, Tailing and Misty servers have merged to form the "Randgris" server.

- Fixed a mistake on the prereqs for the sage skill 'flame launcher' in the skill description.
- The cute-pet status effects are now added to the egg's description.
- The Fortune Eggs can now be put into storage.
- Corrected some map cell bugs with Morroc/Moscovia FIeld/PVP (Morroc).

Sakray R Test Server

- Corrected a problem with the spawn arrangement in the new world
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« Reply #30 on: March 14, 2009, 12:06:17 AM »

kRO Update 11 Maret 2009

Common Patch

- The angry Snarl rental item no longer gives the fortune eggs.
- The server merge event of +30% exp/drops has ended.
- The server merge event netcafe bonus has ended.
- Corrected the Professor skill description for Soul Change listing max level as 5 instead of 1.
- Corrected the Priest skill description for Magnificat listing max level as 4 instead of 5.

- The memorial dungeon 'Endless Tower' has had its entrance requirements adjusted in order to fix a flaw.
Dungeon Re-Creation Delay of one week (before)
-> No Change (after)
For 4 hours you can enter the dungeon (before)
-> The entrance time has been removed (after)
4 hours after entering, you can't enter for 1 week (before)
-> After entering, you can't enter for 1 week (after)
If you respawn, you can re-enter the tower (before)
-> If you respawn, you cannot re-enter the tower (after)
If you disconnect from the game, you can re-enter the tower (before)
-> If you disconnect, you cannot re-enter the tower (after)
If you change parties, you can use your remaining time in another instance (before)
-> After entering the tower, even if you change parties you cannot re-enter (after)


Sakray R Test Server

- Some mistakes were corrected in the warlock skill tree.
- Guillotine Cross: When changing your weapon, the effect of "Poisoning Weapon' is lost.
- Guillotine Cross: When using the skill "Poisoning Weapon", you'll receive a message that says <Your weapon has been coated with the effects of x poison>.
- Guillotine Cross: With the skill "Weapon Blocking", re-using the skill now cancels the effect.
- Guillotine Cross: The skill "Dark Illusion" is no longer available in siege mode.
- Arch Bishop: Fixed the radius, durration and effect of the skill "Clementia".
- Arch Bishop: Fixed the radius, durration and effect of the skill "Canto Candidus".
- Arch Bishop: Fixed the radius, durration and effect of the skill "Coluceo Heal".
- Arch Bishop: Slightly increased the effectiveness of "Highness Heal", decreased the re-use delay, and adjusted its SP consumption.
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« Reply #31 on: March 23, 2009, 11:30:18 AM »

kRO Update 18 Maret 2009

Common Patch

- Valentines Day / White Day event have ended.
- Twin Edge (Blue) / Twin Edge (Red) / Violet Fear have had their option corrected so that they activate while dealing damage, not while receiving it. Additionally an effect for the weapon activation was added.

- Fixed an issue where the prerequisites were listed twice in some skill descriptions.
- Corrected some endless tower related messages.
- Corrected some issues with the memorial dungeon "Sealed Shrine".
Originally the dungeon cooldown time occured from the moment you defeated baphomet. Now the cooldown time begins from when you first enter the dungeon.
Additionally, if you log out from within the dungeon, the dungeon quest items you have on you are removed.

Sakray R Server

- Added the Mechanic class.
(The graphic for the Mechanic's Magic Gear are not currently ready.
When they're complete a temporary maintenance will occur to add them.)

- You can job change to mechanic at the NPC Haidi in prontera.
- A Mechanic Cart Rental NPC was added.
- An NPC selling mechanic supplies was added.

- Removed the Scorpion King card from the card vendor NPC.
- Fixed Thanatos Tower not allowing 3rd jobs past floor 7.
- Increased the durration of the "Burning" and "Freezing" status effects.
« Last Edit: May 20, 2009, 07:47:43 PM by HuaTuo » Logged

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« Reply #32 on: April 01, 2009, 12:56:10 PM »

kRO Update 25 Maret 2009

Common Patch

- Cash Shop taming items (3 kinds) added. Whisper, Incubus, and Marionette (Available for 4 weeks ending April 22nd).

- Taming merchant now sells the new pet feed.

- Corrected an issue where you could not enter floor 2 of the sealed shrine.
- The orc's memory instance is changed the same way as Endless Tower, and prevents re-entry.

Sakray R Patch

- Attack Speed Formula has changed. 3rd jobs can now max ASPD at 193.
- Fixed a problem where some attack speed increasing skills could be stacked.

- Fixed some broken warps in the Veins fields.
- Fixed some quests to correctly check if you were 3rd job.
- Adjusted value of quests for renewal.
- 3-1 Job Service NPC (Dragon/Cart/Warg/Falcon) was added.
- Increased duration of Burning/Freezing status.

- Added the quest marker system, as well as added an event quest. The system does not affect existing quests at this time. Please try out the event quest and see what you think of the quest marker system.

- The emperium stats have been changed.
- The level adjustment for experience and drop rate have changed. Boss monsters are not affected by the level adjustment.

- Adjusted the spawn numbers of some monsters.
- The following monsters/boss monsters have been added.

Non Boss Monsters (Monster Name (Level))

Zombie (17)
Soldier Skeleton (34)
Minorous (58)
Boss Monsters (Monster Name(Level))

Orc Hero (50)
Orc Lord (55)
Maya (55)
Golden Thiefbug (65)
Osiris (68)
Amon Ra (69)
Phreeoni (71)
Dracula (75)
Doppelganger (77)
Mistress (78)
Moonlight Flower (79)
Lady Tanee (80)
Pharaoh (85)
Drake (91)
Stormy Knight (92)
Dark Lord (96)
Gopinich (97)
White Lady (97)
Hatii (98)
RSX 0806 (100)
Evil Snake Lord (105)
Tao Gunka (110)
Turtle General (110)
Atroce (113)
Kiel-D-01 (125)
Vesper (128)
Gloom Under Night (139)
Valkyrie Randgris (141)
Ifrit (146)
Egnigem (154)
The Third Job Change quests have been added.

(Job Name - Job Change Location)
Rune Knight: Prontera Pub
Arch Bishop: Prontera Church
Warlock: Morroc (8oclock direction) near a collapsed building, Splendide northwest field near the purifier.
Ranger: Turtle Island
Guillotine Cross: Morroc Secret Pub
Mechanic: Juno Plaza

- Guillotine Cross skill balancing:
* Weapon blocking activation time changed from 1s to 2s.
* When using Cloaking Exceed, you no longer say the skill name.
* When using Hallucination Walk, it drains less of your HP.

- Arch Bishop skill balancing:
* When using Praefatio, the skill now works on yourself if you are not in a party.
* Renovatio was given a buff icon.

- Ranger skill balancing:
* Arrow Storm had its cast time decreased.
* When using Fear Breeze, switching weapons causes the status to reset.
* Aimed Bolt had its cast time decreased.

* Warg Mastery had its cast time removed.
* Sensitive Keen had its SP cost reduced. Additionally, increased skill level increases the skills effective radius.

* Trap Mastery now increases the range at which you can place traps. Also improved the MaxSP boost.
* Cluster Bomb trap had its radius increased.
* SP cost of Margenta/Cobalt/Maize/Verdure traps is reduced.
* Firing and Icebound Traps had their SP cost decreased.
* Placing Hunter/Ranger traps can now be used while mounted on the Warg.

- Mechanic axe and mace attack speed, and the Arch Bishops attack speed using a shield have been updated.
- Fixed Mechanic not being able to properly use the cart.
- The Mechanic items Pile Bunker and Optical Cloaking Device are now sold from the nPC.
- Fixed the prereqs being incorrect on the mechanic skill Stealth Field. As such, Mechanic skills have had their 3rd job skills reset.
« Last Edit: May 20, 2009, 07:47:57 PM by HuaTuo » Logged

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« Reply #33 on: April 01, 2009, 01:01:57 PM »

kRO Update 1 April 2009

Common Patch

- The springtime event was added. The sakura trees are blossoming as a sign of springs arrival.
- Corrected some speech of the new pets.
- Improved stability of the security module.
- April Fool's Day event has started. The event will start at the end of maintenance until midnight.

Sakray R Test Server

- Corrected some problems with the 3-1 job change quests.
- Added slots to the mechanic accessories.
« Last Edit: May 20, 2009, 07:48:09 PM by HuaTuo » Logged

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« Reply #34 on: April 23, 2009, 08:21:38 PM »

kRO Update 7 April 2009

Common Patch

- Two new cash item hairstyles (2 for male & female) were added. You use the existing beauty coupon to get the new hairstyles.

- In the new battlegrounds catalog, corrected the listing for the Glorious Flamberge/Glorious Rapier saying that they could be used by Ninja's. Ninja's can not equip 1 handed swords. We appologize for this mistake.

- Corrected an issue with the "Revival of Satan Morroc" quest, where in some conditions you were unable to speak to the guardsman NPC on the Crack of Dimension 01 map (moc_fild20).

Sakray R Patch

- Corrected incorrect listed prereqs for the mechanic skill [FAW Removal].
- Removed the sale of the Angel's Dress / Messenger's Slippers. Existing items of these types will be removed (These items are normally special items given to players that character transfer to the sakray test server).

- Corrected Leech End, Magic Mushroom, and Venom Bleed poisons to no longer affect emperium.
- Fixed a sprite error that occur ed if you mounted on the Warg as a ranger with a shield equipped.
- Fixed a strange issue that occurred with left hand damage when attacking the emperium.
- Added new status effect indicators for Burning/Freezing/Venom Impress status.
« Last Edit: May 20, 2009, 07:48:42 PM by HuaTuo » Logged

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« Reply #35 on: April 23, 2009, 08:23:02 PM »

kRO Update 15 April 2009

Common Patch

- Corrected the Diabolus Manteau not dealing +10% damage versus Wounded Morroc.
- Spring event has ended.
- As an appology for the poor rollout of the new client security software, we have decided to provide a week of +50% experience (excluding sakray/sakrayR).

Sakray Patch

- Added the Family Month event for testing.

Sakray R Patch

- Added two new Warlock skills, [Reading Spellbook] and [Freezing Spell].
- An NPC selling new skill related items is added to prontera.
- The Guillotine Cross's 8 special poisons no longer work on boss monsters.
- Improved the effect of Enchant Blade.
- Wind Cutter and Ignition Break can now also be used with spears.
- Updated novice training grounds.
- The Mechanic's FAW Silver Sniper/Magic Decoy can no longer receive heals from monsters.
- The green apple ring has had its weight changed from 1 to 0.
« Last Edit: May 20, 2009, 07:48:57 PM by HuaTuo » Logged

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« Reply #36 on: April 23, 2009, 08:24:13 PM »

kRO Update 22 April 2009

Free Game Server

- Baphomet and Doppelganger servers are being merged.
* Please make sure you check treasures before 2am or else it may not be possible to do so.
* View article 3867 for further details about the merge

Common Patch

- Corrected an issue where you would receive the wrong effect when using "Berserk Pitcher" from an alchemist.

- New equipment was updated (Episode 13.2 related weapons drop from 16 different monsters)

- The experience event has ended, Drop+50% event has begun.
- A compensation event for the hack shield problems have begun.
- Improved the stability of hack shield.

Main Server Patch

- Family Month event has started.
- Cash Pet sales have ended.
- Two new limited availability cash items are were added.

Sakray R Test Server

- Adjusted the renewal version of the novice training grounds.
- Simplified the 1st job change process.
« Last Edit: May 20, 2009, 07:50:20 PM by HuaTuo » Logged

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« Reply #37 on: May 11, 2009, 09:41:01 PM »

kRO Update 29 April 2009

Common Patch

- Drop Rate +50% event has ended.
- Corrected some problems with several maps.
- Corrected a bug with the Nidhogg Memorial Dungeon.

Sakray R Patch

- 3-2 Job "Shadow Chaser" was added.
- Added the updated storage system. Storage now is split into more sections, and you can now search for an item.
- Corrected a bug where ranger traps would do no damage when placed while riding the Warg.
- Removed the usage limit on the Guillotine Cross skill "Venom Impress".
- For each level of the Guillotine Cross skill "Research New Poison" you learn, the duration of the Assassin Cross skill "Enchant Deadly Poison" is extended by 3 seconds.
- Corrected unusual visual effect occurring with the Arch Bishop skill "Coluceo Heal".
« Last Edit: May 20, 2009, 07:49:50 PM by HuaTuo » Logged

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« Reply #38 on: May 11, 2009, 10:09:33 PM »

kRO Update 6 Mei 2009

- Continuing the IDC transfer. For this reason, maintenance has been extended. We appologize for the inconvenience.

- Corrected dialog with the Sakray R character transfer NPC.
- The compensation event for the security program issues has ended.
« Last Edit: May 20, 2009, 07:49:42 PM by HuaTuo » Logged

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« Reply #39 on: May 20, 2009, 07:44:27 PM »

kRO Update 14 Mei 2009

Common Patch

- Corrected an issue where when entering a private chat if you used the enter key after typing the password it wouldn't work.

- Corrected the 'decreased attack speed based on skill level' portion of the sage skill "Free Cast" not being applied when casting.

- Corrected a bug with the Taekwon Master's skill "Solar Lunar and Stellar Demon" where sometimes relogging would cause you to lose the blind penalty.

- Corrected an issue many monsters had with the rogue skill "Close Confines". The skill now correctly releases for locked monsters as well as when used by monsters.

- Corrected an issue where 13~15 characters of the rogue skill 'graffiti' would disapear. Additionally, you can now use graffiti again while a graffiti is already on the ground.

- When using the blacksmith skill 'Overthrust', other blacksmiths in the party will not receive the effect if they are already under the effects of a stronger level of of the skill.

- When using the gunslinger skill 'Gattling Fever', corrected an issue where cancelling the skill required SP.

Main Servers

- Randgris server receives a 1.3x exp and drop event.
- Clothing Dye coupons can now be placed into storage.

Sakray R Test Server

- Corrected issues with the Warlock job change quest.
- Corrected the Valkyrie transcend NPC service not allowing you to learn the quest skill 'Bioethics'.
- Changed it so that when using the Shadow Chaser skill "Auto Shadow Spell", that you cannot move until selecting a skill from the list.

- Fixed a bug that prevented you from creating a new character if you used the enter key to select the character slot.
« Last Edit: May 20, 2009, 07:49:18 PM by HuaTuo » Logged

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« Reply #40 on: May 20, 2009, 07:45:45 PM »

kRO Update 20 Mei 2009

Common Patch

- Corrected some issues with the Ep 13.2 "Daily Enthusiasm" quest.
- Family Day event has ended.

Main Servers

- The sale of the latest set of permenant shop items has ended.
- New cash shop items have been added.
- Exp / Drop rate event for Randgris server has ended.

Sakray Server

- Added the command /tingonly.
(When you have /tingonly on, while you're in a chat room all sound will be muted except for the ting effect when someone enters.)

Sakray R Test Server

- Adjusted skills of the 3rd job class Arch Bishop.

* Adoramus
- Level 1 ~ 5 has had the fixed casting changed to 0.5s.
- Level 1 ~ 8 has had its variable cast time decreased to 1/1/2/2/3/3/4/4 seconds.

* Coluceo Heal
- Now has a cool down time based on skill level of 1 / 2 / 3 seconds.

* Epiclesis
- Increased the effective time of the skill.
- Changed to recover a % of HP and SP.

* Praefatio
- Added a cooldown time of 10 + (3 * Skill level).

* Renovatio
- Changed to heal 1% of max HP every 5 seconds.
- When used on monsters, it does high damage in proportion to the users level.

* Highness Heal
- Changed the cooldown time based on level to 3 / 6 / 9 / 12 / 15 seconds.
- At max level the skill heals for 5 times that of normal heal.

* Clearance
- Eliminated the fixed casting time.

* Expiatio
- The max duration of the skill is now 270 seconds.

* Dupel light
- At max level the skill deals 200% physical / 400% magical damage.
- Duration increased to 360 seconds.

* Silentium
- Eliminated the fixed casting time.
- Cooldown time changed to 10 seconds.
- The radius of the skill changed to 6/7/8/9/10 cells based on the skill level.
(Radius of 10 cells is a 21 x 21 area)
« Last Edit: May 20, 2009, 07:49:32 PM by HuaTuo » Logged

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« Reply #41 on: May 30, 2009, 11:42:49 AM »

kRO Update 27 Mei 2009

Common Patch

- Added two new login screens.
- Corrected an issue related to siege times.

Main Servers

- Added the /tingonly command (While /tingonly is active, when you enter a chatroom, all sound is muted except for the 'ting' sound when someone enters)

Sakray Patch Server

- For the invincible time after loading, corrected it so that it would correctly apply invincibility until after loading was complete.

Sakray R Patch Server

- For the invincible time after loading, corrected it so that it would correctly apply invincibility until after loading was complete.

- Attack Power Formula has changed.
- Defense Formula has changed.
- The Defense value on gears have changed.

- Added a series of level related tutorial quests (These are available from level 11 until 85).

- Adjusted Warlock/Arch Bishop/Shadow Chaser skill effect.

Warlock

- Decreased the cooldown time on White Imprison.
- Slightly increased the duration of White Imprison.

- Decreased the radius of Frost Misty by 2 cells (31x31 cells -> 27x27 cells).
- Decreased the radius of Jack Frost by 2 cells (31x31 cells -> 27x27 cells).

- Adjusted Sienna Execrate's duration time to be 6 / 9 / 12 / 15 / 18 seconds.
- Stasis's radius is increased to 9 / 10 / 11 / 12 / 13 cells.
- Drain Life's cooldown time reduced.
- The radius skill now gives 10% / 15% / 20% reduction in fixed cast time.

- Increased the duration time of Hell Inferno's "Burning" status.
- Comet can now be cast with a single warlock. However, doing so will consume 2 red gemstones.

- Chain Lightening will now hit a target up to 3 times if there are no other targets to chain to.

- Earth Strain has been changed from being cast in the direction you are facing to being a ground targeted attack.

- Tetra Vortex's max damage has increased slightly.

- When using Summon Fireball / Summon Ball Lightening / Summon Waterball / Summon Stone skills, they will no longer automatically detonate when another player or monster comes near.

Arch Bishop

- Corrected Epiclesis not working correctly.
- Renovatio has changed from 1% HP recovery every 5 seconds to 3% HP recovery.
- Decreased the damage renovatio does against undead.

Shadow Chaser
- The skill [Reproduce] can now correctly be used with the Arch Bishop skill [Dupel Light].
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